With this piece we had to take a countdown and use our knowledge of motion graphics to animate the countdown in some shape or form. In after effects the process began with looking at the different effects that I had available to work with. I started using some particle based effects, like the raining effect and changed the color and density in order to make it look as if it was raining blood. Another effect was a smoke effect which involved me playing around with setting such as opacity and the actual simulated wind effect which would decide where the direction of the steam would linger towards. I learned a lot about the different effects in after effects and how they can be manipulated to create interesting motion graphics.